Cyberpunk 2077 dev focused on PC and next-gen, “did not spend enough time” on current-gen
Afterwards putting extinct a instruction apologising to fans over Cyberpunk 2077's say on current-gen consoles, some of CD Projekt Colorful's bosses hosted an investor call to tackle concerns surrounding the new gimpy. Ace of the investors asked if the state of Hacker 2077 on current-gen came down to the studio prioritising hitting the FPS game's release date, and underestimating the work needed to get the game pouring advantageously.
"Information technology is Thomas More about USA sounding – as was previously stated – at the PC and next-gen performance quite than current-gen," says CDPR VP of business development Michał Nowakowski. "We definitely did non spend enough time looking at that. I wouldn't say that we felt any external or internecine pressure sensation to launch on the date – otherwise the normal pressure, which is typical for any unloose. So that was non the cause."
The investor also queried Sony and Microsoft's role in giving Cyberpunk 2077 enfranchisement on current-gen consoles. While they probably realise lots of games with bugs, the investor wonders if the console developers "unsuccessful to identify antimonopoly how underperforming the finish-gen interpretation was".
As far as that goes, though, Nowakowski explains that the responsibility lies with CDPR once again. "In terms of the certification process and the third parties – this is definitely on our side," he says. "I can solitary assume that they trusted that we're leaving to fix things upon release, and that obviously did not come together exactly as we had planned."
To stave off, the investor asks Nowakowski if current-gen machines testament be able to run an acceptable reading of this game. The CDPR boss points to the studio's patch roadmap and reaffirms that information technology'll be in a good, playable condition eventually. That said, he also advises that you should not expect it to reach the public presentation disposable on next-gen or PC.
"We let also stated that if your expectation is that the game is going to be equal to, enounce, next-gens or PC in price of performance, that definitely isn't going to happen," atomic number 2 says. "Having same that, I'm not expression it's departure to be a bad game – merely if your expectations regarding, read, visuals or other performance angle, are like this, then we're openly stating that's not going to be the case. It will be a good, playable, balanced game, without glitches and crashes, though. That's the intention."
Cyberpunk 2077 is in a slightly decent shape along PC, a a few glitches and bugs aside, depending on your trucking rig. CDPR has antecedently confirmed it will keep out launching fixes to ameliorate things, simply we hold stumbled across the odd fix to boost performance while we wait. I'd evoke checking retired Damien's assemble on Cyberpunk 2077's config single file fixate. As ever, though, tweak at your own prudence.
Source: https://www.pcgamesn.com/cyberpunk-2077/ps4-xbox-performance
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